Post by Bella Swan on Nov 24, 2009 23:48:46 GMT -5
Please choose only one
[X] TELEKINESIS: the ability to use one's mind to levitate objects, control lesser animals with a will and this actually includes a weak form of telepathy. telekinesis pretty much includes all mind activity and controlling.
[X] CLAIRVOYANCE: the power to see objects or events that cannot be perceived by the sense and has acute intuitive insight and perceptiveness. aka the ability to see the supernatural such as spirits and ghosts...and other supernatural stuff.
[X] HEALING: healing is a strong ability to have. you are not just able to heal yourself but you can be a good samaritan and help heal others too. however, it does take energy from you.
[X] PSYCHOMETRY: psychometry is the ability to receive information just by touching an object, such as how it was used and whatever happened around it. a very valuable trait.
[X] REMOTE VIEWING: remote viewing is the ability to focus in on and see an event that is occurring in the present in an entirely different location. spying anyone?
[X] PRECOGNITION: precognition is pretty simple but a very useful ability to have. it is the ability to see the future. pretty much precognition makes you a seer, no matter what species you are.
[X] CLAIRSENTIENCE: clairsentience is the ability to feel others emotions and control these emotions at whim. the stronger the power, the more able to control someone else's emotions and use that to one's advantage.
[X] ANIMALEPATHY: animalepathy is the ability to talk to animals. also with animalepathy you can control animals to do your evil (and maybe even good) bidding.
the physical based --------------
[X] METAMORPHOSIS: if you are a shifter you can only change your body as a whole, not change just a body part or two. but with metamorphosis you can change your body parts into different things that are of flesh and living (no blades, guns, etc) and existent. can you have a third arm? eye? go for it. an angel can morph off their wings for only two hours. then they have to wait another two hours before they can morph them back off. you CANNOT morph wings however.
[X] WEATHER CONTROL even the elementals are not able to control the weather because it is very risky and even dangerous. controllign the weather can easily get out of hand. are you brave enough to try it?
[X] ANIMORPH having the ability to animorph gives the person the ability to change into two animal forms at will at any time that they want.
[X] MIMICRY mimicry gives someone the ability to only temporary mimic someone else. this is limited only to human form and only for an hour at a time. it takes another two hours to recharge. mimicry also allows people to adapt their voices to mimic that of others and includes animal noises.
[X] CAMOUFLAGE: the ability to take on the pattern of your surrounding. you will remain solid though and upon moving can be detected by someone with sharp eyesight.
[X] PROJECTION: this is where someone can take an image/thought and project it at someone else in a way that they will believe they are where the person is 'sending' them. like say you project a rainforest at someone, all they will see is the rainforest/feel it/smell it/etc.
[X] SHIELDING: this is the ability to completely block out all other abilities from harming the shield-er and whatever they shield. they can 'push' their shield out around them to encircle nearby people over a certain amount of distance (thirty feet max). however, it takes energy and the longer it's up the harder it is to maintain it. opponents with stronger power points (higher than yours) will be able to breach it.
[X] TELEPATHY: this is where you are able to speak to someone via your mind, and receive messages that they think back to you. when a telepath opens up a channel, both parties may keep in contact as long as it remains open. One who doesn't have the ability, when the channel is closed, they are unable to keep in contact. at first, a telepath will have trouble controlling what thoughts they hear and often will have a headache because of it. adept telepaths can block out all messages when they wish. telepaths are often mistaken for mind readers, but that isn't the case.
[X] PYROKINESIS: pyrokinesis is the ability to conjure fire, however, like healing yourself, it will cost you every time you use it. for small things, less energy will be taken from you but the bigger it is the more energy it will take. through practice and the older your newborn is, the higher the energy source will be for pyrokinetics. Newbies start off with every small power sources, but as they age they will be able to do more with the fire. Also, practices plays a part so even if you are like ancient but have not practiced, your energy level will be low.
[X] TECHNOPATHS: these guys can mentally connect with machines and control them, fixing broken technology for their use until they no longer have any use for it, then it goes back to being broken. basically, being able to talk to machines and technology and be able to use them for different purposes.
[X] PAIN-SYNTHESIZE: those who can project pain into others. enough said. the more adept you are, the more pain you can produce. though it can come with a price, headaches from the control is one of them and it will take up energy just like being able to heal as well as be a pyrokinetic.
[X] TELEPORTATION: the ability to go anywhere at whim using your mind.
[X] INTANGIBILITY: the ability to pass through solid objects.
[X] TRACKING: the ability to see where a certain character is at all times. but the character can only track one person at a time. it can switch from knowing the general location of a few people or knowing the location of one specific person.
[X] ELEKTROKINESIS: Using static electricity all around, those gifted with this ability can create electricity to manipulate. It cannot, however, travel too far from the user or it will dissipate into static. The more gifted the user, the farther it can go.
[X] CONDENSATION: Similar to pyrokinesis, those gifted with this ability can form water out of thin air, literally; they can use any particles of moisture in the air around them and condense it into usable (and clean!) water.
[X] CONTACT TRANSFORMATION: This power allows the user to transform into whatever solid material they touch. This ability can be used continuously (without changing) for up to an hour. Each transformation takes up energy from the user.
[X] SIREN'S STARE: Despite the name of this ability, it isn't just the stare that can be used for the effect. This gift gives its user the ability to seduce those around them by emitting what can only be described as mental waves of a powerful aphrodisiac.
[X] CRYOKINESIS: Similar to the other elemental-based abilities, those gifted with this ability can control the element of ice, taking condensation one step forward and forming anything from defensive ice sculptures as shields to offensive weapons such as ice spears or spikes. They may even have the ability to effectively "freeze" someone where they stand in order for the user to flee or even to go in for the kill.
[X] CHLOROKINESIS: Similar to the other elemental-based abilities, those gifted with this ability can control plant life. Effective wherever soil is nearby, which is just about everywhere, but stronger out in non-industrial areas.
Credit to NewBorn